- Featured
- Unity Engineering
- XR Projects
Unity Web AR
Dynamic WebAR experiences powered by Unity
This video can't be played right now.
This video can't be played right now.
This video can't be played right now.
This video can't be played right now.
01
Description
Immersify is a company project developed at iPangram to deliver dynamic augmented reality experiences through the web. As a Unity Programmer and Developer, I handled the Unity-side WebAR integration and runtime content presentation within a larger multidisciplinary team. The application uses the in house plugin to enable users to launch AR experiences through a link or QR code and place products or other 3D elements in their environment. A custom web-based 3D editor allows teams to import GLB models, customize their presentation, configure UI and functionality, and dynamically transfer that content into the Unity WebAR experience. The system supports use cases including product visualization, vehicle customization, and AR menus.
02
Highlights
Unity WebAR Integration
Integrated WebAR functionality into Unity to enable browser-based AR experiences launched through links or QR codes.
Dynamic Content Pipeline
Connected dynamically configured 3D content from the web-based editor with the Unity WebAR runtime.
Custom 3D Editor Integration
Supported a workflow where GLB models could be imported, customized, scaled, and configured through a custom Three.js-based editor before being presented in AR.
Flexible AR Experiences
Enabled different experiences and configurations, including product visualization, car and bike customization, and AR-based menus.
Multidisciplinary Development
Worked as the Unity developer within a larger team involving 3D artists, backend engineers, frontend developers, and other specialists.
XR Engineering Experience
Gained practical experience in WebAR architecture, Unity integration, dynamic content systems, and browser-based augmented reality development.