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Unity Web AR

Dynamic WebAR experiences powered by Unity

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01

Description

Immersify is a company project developed at iPangram to deliver dynamic augmented reality experiences through the web. As a Unity Programmer and Developer, I handled the Unity-side WebAR integration and runtime content presentation within a larger multidisciplinary team. The application uses the in house plugin to enable users to launch AR experiences through a link or QR code and place products or other 3D elements in their environment. A custom web-based 3D editor allows teams to import GLB models, customize their presentation, configure UI and functionality, and dynamically transfer that content into the Unity WebAR experience. The system supports use cases including product visualization, vehicle customization, and AR menus.

02

Highlights

  1. Unity WebAR Integration

    Integrated WebAR functionality into Unity to enable browser-based AR experiences launched through links or QR codes.

  2. Dynamic Content Pipeline

    Connected dynamically configured 3D content from the web-based editor with the Unity WebAR runtime.

  3. Custom 3D Editor Integration

    Supported a workflow where GLB models could be imported, customized, scaled, and configured through a custom Three.js-based editor before being presented in AR.

  4. Flexible AR Experiences

    Enabled different experiences and configurations, including product visualization, car and bike customization, and AR-based menus.

  5. Multidisciplinary Development

    Worked as the Unity developer within a larger team involving 3D artists, backend engineers, frontend developers, and other specialists.

  6. XR Engineering Experience

    Gained practical experience in WebAR architecture, Unity integration, dynamic content systems, and browser-based augmented reality development.

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