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Pack Guy

Stylized obstacle course platformer

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Pack Guy Project Screenshot 02
Pack Guy Project Screenshot 03
Pack Guy Project Screenshot 01

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Description

Pack Guy is a personal PC game project built around a third-person obstacle-course experience inspired by games such as Fall Guys and Takeshi's Castle. The player navigates a colorful, stylized environment using standard keyboard controls while overcoming a variety of dynamic obstacles. The game features moving platforms, spike traps, rolling blades, projectile hazards, disappearing bridges, spinning obstacles, jump pads, seesaws, and swinging hammers. I developed the gameplay and controller systems in Unity and built four distinct levels using the available obstacle mechanics. The project focuses on simple, accessible controls combined with varied challenges and a vibrant cartoon-style presentation.

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Highlights

  1. Third-Person Controller

    Developed a responsive character controller with movement and jumping using standard PC keyboard controls.

  2. Dynamic Obstacles

    Implemented moving platforms, rolling blades, projectile hazards, disappearing bridges, spinning spike obstacles, jump pads, seesaws, and swinging hammers.

  3. Four Unique Levels

    Designed four obstacle-course levels using combinations of the game's various mechanics and hazards.

  4. Stylized Presentation

    Built the experience around a vibrant, colorful visual style with a cartoon-inspired character and environment.

  5. Obstacle-Based Gameplay

    Created varied challenges requiring timing, movement, balance, and precise jumping to successfully navigate each course.

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