- Game Development
Pack Guy
Stylized obstacle course platformer
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01
Description
Pack Guy is a personal PC game project built around a third-person obstacle-course experience inspired by games such as Fall Guys and Takeshi's Castle. The player navigates a colorful, stylized environment using standard keyboard controls while overcoming a variety of dynamic obstacles. The game features moving platforms, spike traps, rolling blades, projectile hazards, disappearing bridges, spinning obstacles, jump pads, seesaws, and swinging hammers. I developed the gameplay and controller systems in Unity and built four distinct levels using the available obstacle mechanics. The project focuses on simple, accessible controls combined with varied challenges and a vibrant cartoon-style presentation.
02
Highlights
Third-Person Controller
Developed a responsive character controller with movement and jumping using standard PC keyboard controls.
Dynamic Obstacles
Implemented moving platforms, rolling blades, projectile hazards, disappearing bridges, spinning spike obstacles, jump pads, seesaws, and swinging hammers.
Four Unique Levels
Designed four obstacle-course levels using combinations of the game's various mechanics and hazards.
Stylized Presentation
Built the experience around a vibrant, colorful visual style with a cartoon-inspired character and environment.
Obstacle-Based Gameplay
Created varied challenges requiring timing, movement, balance, and precise jumping to successfully navigate each course.