- XR Projects
MR Character Storytelling
Interactive mixed reality character storytelling
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Description
MR Character Storytelling is a mixed reality storytelling experience developed in Unity using Meta's XR technologies. It was created as a standalone demonstration of a storytelling sequence from a larger project named Portfolio, allowing this particular interaction to be presented separately. The experience detects the physical ground and places multiple animated characters within the player's real-world environment. Characters appear from the ground, perform animations and VFX, and deliver their dialogue sequentially according to a scripted story while the player can freely move around them. Subtitles and character names are displayed alongside the dialogue to support the experience. After the storytelling sequence concludes, a portal appears to transition the player into the next part of the experience.
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Highlights
Mixed Reality Ground Detection
Detects the physical environment and uses the real-world floor as the foundation for the experience.
Character Spawning
Dynamically places multiple characters within the user's physical space.
Sequential Storytelling
Characters appear and deliver their dialogue one by one according to a predefined script.
Character Animations & VFX
Implemented appearance, disappearance, talking animations, and visual effects for the characters.
Interactive Exploration
Allows the player to move freely around the characters while experiencing the storytelling sequence.
Dialogue Subtitles
Displays character names and corresponding dialogue as the story progresses.
Portal Transition
Introduces a portal after the storytelling sequence to transition into the next gameplay section.
Standalone Project Demonstration
Extracted and presented this specific storytelling sequence separately from the larger Portfolio project to demonstrate its XR implementation.