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Midnight Drive

Realistic night-time car simulation prototype

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Midnight Drive Project Screenshot 01
Midnight Drive Project Screenshot 02
Midnight Drive Project Screenshot 04
Midnight Drive Project Screenshot 03

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Description

Midnight Drive is a personal experimental project I developed while learning vehicle physics and car simulation in Unity. I built the car controller from scratch without relying on pre-made vehicle controllers or plugins, using the project to understand acceleration, braking, wheel movement, steering, and other fundamental vehicle dynamics. The prototype features a realistic 3D car driving through a detailed open-world city environment at night, providing a playable and immersive driving experience. While the physics still required further refinement, the project successfully established a strong foundation in vehicle-system development and gave me practical experience building a functional car controller from the ground up.

02

Highlights

  1. Custom Car Controller

    Developed the vehicle controller from scratch, without using pre-made car-controller systems or plugins.

  2. Vehicle Physics

    Implemented core driving mechanics including acceleration, braking, steering, wheel movement, and vehicle handling.

  3. Open-World Driving

    Built a playable driving experience across a detailed nighttime city environment, allowing unrestricted exploration by car.

  4. Physics Learning Project

    Used the project to gain practical experience with Unity vehicle physics and establish a foundation for developing more advanced car simulation systems.

  5. Immersive Night Environment

    Combined detailed environmental assets with nighttime presentation to create a visually engaging setting for free-roaming driving.

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