- Game Development
Intelliverse-X
Third-person multiplayer survival game prototype
This video can't be played right now.

01
Description
Intelliverse-X is a company project developed at Carina Soft Labs as a prototype for a larger game platform containing multiple experiences. I developed the Hide and Seek gameplay prototype as a Unity Developer, with the goal of providing a functional gameplay foundation for later multiplayer development. The prototype features third-person mobile controls, hiding mechanics, red-light/green-light gameplay, weapon collection and combat, health systems, emotes, and timed survival rounds. I also developed a behavior-tree-based AI capable of navigating the environment, hiding, and collecting weapons. The delivered prototype currently operates as a single-player experience, with multiplayer implementation assigned to another developer.
02
Highlights
Hide & Seek Gameplay
Implemented hiding-point mechanics that allow players to enter designated locations and conceal themselves during the survival rounds.
Red-Light / Green-Light System
Developed the core gameplay loop around a doll that alternates between movement and danger phases, requiring players to strategically move and hide.
Weapon & Combat System
Implemented randomized weapon spawning, weapon collection, player health, and combat mechanics for the survival experience.
Behavior Tree AI
Developed a prototype AI system capable of navigating the environment, identifying hiding opportunities, hiding, and collecting weapons.
Mobile Controls & Emotes
Implemented touchscreen movement with a joystick and action buttons, along with an emoji-based emote system for player expression.
Multiplayer-Ready Prototype
Built the single-player prototype as a functional gameplay foundation intended for subsequent multiplayer integration by another developer.