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Barrel Blast

Retro-inspired 2D platformer shooter

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Barrel Blast Team

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Description

Barrel Blast is a company-developed 2D platformer shooter created at Carina Soft Labs for a Japanese client. As the Unity Developer, I was responsible for programming and gameplay implementation, along with asset modifications, sound effects, and other development tasks. The game combines platforming, shooting, and combat mechanics inspired by classic titles such as Mario, Contra, and Mini Militia. Players fight through ten unique levels featuring varied enemy barrels, weapons, hazards, and platform mechanics. The project was delivered successfully to the client and was later featured in Carina Soft Labs' official blog as part of the company's project showcase.

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Highlights

  1. Diverse Enemy Barrels

    Implemented multiple enemy types featuring rolling movement, explosions, mechanical blades, firearms, and directional shields.

  2. Weapon Variety

    Developed multiple combat options including pistols, RPG launchers, flamethrowers, electronic shotguns, shields, and grenade-based weapons.

  3. Dynamic Platforming

    Implemented moving and destructible platforms alongside hazards that require precise movement and timing.

  4. 10 Unique Levels

    Developed gameplay across ten distinct levels combining platforming, combat, environmental challenges, and varied enemy mechanics.

  5. 2D Development

    Expanded my Unity development experience by building my first large-scale 2D game after primarily working on 3D projects.

  6. Company Recognition

    The completed project was delivered to the Japanese client and featured on Carina Soft Labs' official website as part of its project showcase.

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